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You guys know that I have been a fan of Ubisoft. Assassin’s Creed was one of the first games I ever truly played on a console and it pretty much has been my favorite series, despite the haters and despite the blunders. But a couple of days ago, Ubisoft announced a new DLC Pass for Assassin’s Creed Unity that includes a new game set in China called Assassin’s Creed Chronicles: China.
And honestly, while I am excited to see Chronicles come to life, it is disappointing and ultimately a little infuriating. It’s infuriating not because Ubisoft is charging a $30 price tag for this, or even really that it is a sidescrolling platformer instead of an open world action-adventure Assassin’s Creed game. It’s that we are getting a half-assed attempt from Ubisoft.
Ok, I am happy that Ubisoft built their Assassin’s Creed storyline off of ethnically diverse characters like Altaïr, Desmond, and Connor. I applaud them for not always falling back on broody white dudes (Edward Kenway, I’m looking at you). However, the series has left a lack of diversity for a story that should always foster the most diverse of characters. After all, that’s the story they’re trying to tell with their games, that Assassins and Templars are all over the globe and have been around since the very beginning of mankind.
And sure, you have diverse characters starring leading roles in the comics, films, and assorted additional media, like Arbaaz Mir from Assassin’s Creed Brahman or Aveline de Grandpré from Assassin’s Creed III: Liberation. My problem is that these characters are inevitably second string compared to their full game counterparts.
So let’s go back to E3, when Ubisoft announced that they were not including female assassins in their co-op because of all of the work they’d have to do. Like many people, including other game developers, I didn’t really believe that slapping a set of boobs on a character really took that much time away from the developers, especially of a game that they have literally had almost a decade to perfect. It felt like a cop out, and a lot of fans were stating that they not only wanted to play as a female but that Ubisoft wasn’t acting on that diversity that they touted so proudly
After the outcry, Ubisoft issued a response, saying “With regard to diversity in our playable Assassins, we’ve featured Aveline, Connor, Adewale and Altaïr in Assassin’s Creed games and we continue to look at showcasing diverse characters. We look forward to introducing you to some of the strong female characters in Assassin’s Creed Unity.” (Kotaku)
So, is the non-playable Elise De LaSerre the new strong female character, because I wouldn’t exactly call a character created to romance the protagonist a strong female character. Especially since her livelihood relies on the existence of Arno. Or is Shao Jun, the protagonist of Chronicles the new strong female?
We’ve met Shao Jun before, in the animated movie Assassin’s Creed Embers, where she was mentored by Ezio Auditore after her entire Brotherhood of Assassins was murdered in China. Born a concubine, she was freed by an assassin and therefore pledged her loyalty and her alliance to the Assassins. After her entire order was purged by Templars, she and her mentor escaped and moved west to find the legendary Ezio. Her mentor was killed along the way, and she was forced to confront Ezio alone. Despite initially appearing prickly and rejecting Shao Jun’s request for help, stating that he was done being an assassin, the two eventually bonded and even fought alongside one another. She left his villa in Tuscany with a gift from Ezio and the knowledge and wisdom that Ezio was able to pass on to her.
In Chronicles, Shao Jun is taking revenge on her order. Now knowing what we know of her backstory, does that not sound like she would make an awesome protagonist in a main story? Not only could we be getting flashbacks of old man Ezio teaching her life lessons, but we’d be getting badass new assassin that has hidden blades in her freaking shoe!
In this new teaser for the DLC that includes Chronicles, Ubisoft creative director Alex Amancio said that they “always try to innovate” and Chronicles is suppose to be evidence of that. I’m sorry, but the only form of innovation I’ll accept with a gem like Shao Jun is going to have to be a full game. Perhaps in terms of gaming development and style, they might be innovating. This comes on the coattails of Ubisoft’s Child of Light that was released last year, a game that looks visually similar to Chronicles outside the fact that they are both Ubisoft platformers. But even then, Child of Light was a full game.
It’s been voiced to you multiple times, Ubisoft. We want a female protagonist. Why are you pinning on Shao Jun to another completely unrelated game? Again, no matter how proud you are of your “innovation” slapping on an additional DLC is inadequate. It makes the character second tier. It makes her story second place. I get that you want to talk about the French Revolution, why did this have to be added to a completely unrelated title?
AC has always had a strong theme in their stories of vengeance, isn’t Shao Jun’s story the perfect example of that? If you made this into a full game, you know who else, other than me and your regular fans, would play it? China. You’d get that kind of publicity. Just saying.
There have been requests from fans for years for more diverse territories outside of the western civilization. From the far east to the middle east, I am tired of playing European characters. I’m tired of a company saying they support diversity but half-assing a delivery. I love you, Ubisoft, but you are seriously getting on my last nerve.
Am I going to play Chronicles? Yes, of course I will. Would I rather you scrap this whole story and start anew, with Shao Jun as a main title character in an open world China? Hell yes I would. Is that ever going to happen? Maybe when Ubisoft decides to take a new creative path, or when hell freezes over. Whichever happens first.
I have always loved the AC series, but they just got to stop releasing those games so often. I would love to see some completely different outcome from the creators instead of the same idea over and over again with a bit of improvements.
“I am happy that Ubisoft built their Assassin’s Creed storyline off of ethnically characters like Altaïr, Desmond, and Connor. I applaud them for not always falling back on broody white dudes (Edward Kenway, I’m looking at you).”
You see Altaïr, Desmond, and Connor as “not broody”. Which games did you play? Edward may be white, but he’s a barrel of laughs compared to the triumvirate of despond.
I didn’t say they weren’t broody. Those three are definitely the most broody of the bunch. I’m glad at least Edward broke the mold personality-wise.
I am with you on the side-scroller disappointment, and on the uncanny ability of Ubisoft to proclaim itself as a leader in diversity while simultaneously exhibiting a patronizing attitude towards women and a bias towards historical settings whose modern-day inhabitants are overwhelmingly white. I don’t think it’s because Ubisoft employees “hate” women or people of color – I think they just don’t care enough about these issues to do anything positive about them in their games. And in many ways that’s worse than outright misogyny and racism. At least one can fight against racism and misogyny, but it’s hard to fight against mere disdain.